Exceptional title, do you want to become the next legend?
- extagoln1nl
- 1. Nov. 2021
- 5 Min. Lesezeit
I would like to explain my approach to the game to you in advance.
In the first 30 hours of the game, I did not read previews of the game, watch any videos or use any other sources. I almost never buy full-price titles, nor do I feel like spending so much money. So far, I have only made an exception for the following titles. Valve and its Half Life Stories, the STALKER series and CD Projects masterpieces (w1-w3). And because Cyberpunk 2077 was famously created by the guys from Poland, I made an exception again without batting an eyelid and bought it from gameware (physical copy) and luckily received it on 09.12.

Now to the test, I rate in five categories:
Graphics, Sound, Gameplay, Story & Scope
1) Gameplay (08/10)
It's a solid role-playing game based from the EGO perspective. The main aspect is to stage the story epically. You can increase the character, role-playing with several attributes. Crafting, clothing and weapon customization is available and fully covers the role-playing rules. There are several ways in which a mission can be carried out, either in brute action or silent stealth or by the nerdy hacking skills (for me the magic in the game^^). It has weaknesses, especially since these are not too difficult from my point of view. The map map on the main screen, is just too small and not dynamically adapted to the game speed (alleys are detected too late to turn) & the physics of the cars is simple, let's put it this way, just bad. The main problem is the lack of A.I. unfortunately this is no longer standard what happens here (I jump and people are frightened (just an example) but, as already described a few sentences above, Cyberpunk is designed for the story.

2) Story (12/10)
How can he write 12 out of 10? That would be like in Star Trek, if Jean Luc Picard said to Worf 120% on the shields?! Quite simply, this game lives from the story, for me over the top and games have rarely managed that. The side quest River alone can be compared to the cell (it's better!). The main story is a cinematic masterpiece and that's an understatement. It all seems a bit more dynamic, but this is due to the setting, which can be recognized as a revelation. I don't want to make spoilers, so I don't go into detail with any mission. However, the game has it all, drama, action, humor and so on. You get kidnapped and can't get out of it! The melancholic inevitable (main story) does not let you out of the atmospherically fully charged environment. The buds of each brain cell are played again and again and it comes as it should come, you are sad that it then comes to an end, that's how I felt in the last hours of this masterpiece of storytelling. One more thing, each of the decisions leaves the dichotomy, whether you have done the right thing or said. Storytelling was written in capital letters and is the catalyst for the whole game. CD Project, great performance!

3) Graphics (10/10)
My system was an AMD Ryzen 5 3600; 32 GB RAM; Vega 56, and I had 45-50 FPS in Full HD. No MODS, settings on Ultra except for ray tracing I could enjoy the game. The graphics and especially the graphics engine can offer a lot. Here the Red Engine of Witcher 3 was polished up and could convince me completely. Night City and the nearby Badlands were a feast for the eyes. I loved cycling so much, just along the Badlands and looking at the windmills. The motion capture made fantastic and great animations of the main characters. The lighting effects, as well as shadow plays between the mega buildings and the "normal" buildings were wonderful to look at. Night City is a prime example of what an urban architecture with all the convoluted, vertical passages and side streets should look like. Sometimes I felt like I was in Shinjuku Station (Tokyo) where I just got lost, unfortunately that was also the case at the beginning of the game, I was lost. Nevertheless, this is what a futuristic metropolis should look like. The presentation of the city is very successful, many of the great 80s "trash" movies returned to Night City, I'm talking about RoboCop, Mad Max (badlands), Bladerunner, Cyborg and Judge Dredd. The latter because of the megabuildings!

4) Scope (08/10)
For the main mission you need about 25 hours, for the side quests 40. Of course, the full potential only unfolds when the blue marked NCPD scans are made. The dystopian crime is shown again and again and you get more and more sense in which city you are traveling. One thing I'll say, sorry for the little spoiler, not a good one!
But why 8 out of 10, I had needed 105 hours for everything and I was sad. Why? Because I had the feeling that something was still missing. Yes, of course some of you will think he plays 100 hours and he is missing something. You saw everything after the 100 hours of Night City and that's what annoys me, such a great architecture, so much potential and so much was given away! There is no mini-game! Nothing nada, no card game, no slot game, fuck not even fishing is there, even Deadly Premonition has fishing!! CD Project blame on you! You would have had to come up with something for that! More BD, more interaction with arms dealers, hot dog sellers, variations of NPCs, and another fuc**** mini-game!! Clearly the weakest point, but still you can fix everything by submitting DLC, patches and addons. So CD Project, please!
Watch the video best with the soundtrack from the game, my suggestion:
V´s Theme
5) Sound (11/10)
Wow! The tracks are just wow! CD Project, you have surpassed yourself! The tracks are insane and beat the soundtrack of Witcher 3 and you wouldn't have thought that something like that is possible (Nier on the PS3 is supposed to have the best soundtrack, well, let's see). This is how context-based music should sound! It fits perfectly with the dystopian scenario of Night City! Congratulations to P.T. Adamczy, Marcin Przybylowicz and Paul Leonard for these pieces. It is not only the music titles that inspire, but also the combination of scene and music!
Just enjoy the Soundtrack:
Summary:
Gameplay --> 08/10
Story --> 10/10 (12/10)
Graphic--> 10/10
Scope --> 08/10
Sound --> 10/10 (11/10)
Summary --> 46/50 (10 rating 9,2/10)
What other words do I have about my review of my personal game of the year 2020?
After the game, I read the comments in various magazines and websites and I did not understand the criticism. That's why I avoid watching trailers or reading previews, because the completed game simply can't be played back that way. The game is not meant to be a GTA clone, it is an open world ego RPG experience that is second to none. The focus is on the story, the atmosphere and the sound. This makes the game an almost perfect game that could become even more with addons, DLCs and patches!
Thank you CD Project for more than 100 hours of playtime, and I fully recommend the game to you dear readers! It's a gem of gaming history and worth every engram!
This review was written on 13th Jannuary 2021, Ydobon out.
Opmerkingen